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Share games made with Claude.

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Claude artifacts vs. hosting your game

Not a rivalry — a workflow. The artifact is the workshop, the hosted page is the storefront.

What artifacts are genuinely great at

Credit where due: artifacts are the best game-prototyping loop ever shipped. You describe, Claude builds, you play — in seconds, in the same window. For iterating on mechanics with Claude, nothing beats them, and you should keep doing exactly that.

Where the artifact link stops

An artifact is part of a conversation, not a destination. There is no page around it: no thumbnail, no description for link previews, no comments, no play count, and no way for anyone to discover it — the link has to be handed over personally, one person at a time. Your game cannot build an audience from inside a chat window, and a link buried in a months-old conversation is a link you will eventually lose track of.

Side by side

Artifact linkHosted game page
Plays in the browser, no installYesYes
Works if you send someone the linkYesYes
Can be found by people you never metNo — it only exists inside your conversationYes — home page, tags, search engines
Own page with thumbnail and descriptionNoYes
Comments, likes, play counterNoYes
Stable URL for a portfolio or a Discord pinTied to your Claude conversationYes — yours until you delete it
Age-gating for adult contentNoYes — 18+ filter
Game jams and community eventsNoYes
Best place to iterate with ClaudeYes — this is what it is forNo — upload new versions when ready

The workflow that uses both

  1. Build and iterate in the artifact with Claude — fastest loop there is.
  2. Export the finished version as a single .html file.
  3. Host it — upload takes under a minute and the page is yours: comments, plays, remixes.
  4. Keep iterating in the artifact and upload new versions when they are ready.

Full walkthrough: how to share a game made with Claude.

Your workshop is claude.ai. Your storefront is here.

Upload your game