Everything between "Claude, make me a game" and strangers playing it.
Your game works, but it lives inside a Claude conversation. Three steps to a public link anyone can play — no install, no account needed to play.
The exact prompt to start from, how to iterate without breaking what works, and what people are actually building — from Flappy tributes to full 3D shooters.
What an artifact link is great at, where it stops, and when it is worth spending one minute to give your game a real page.